![]() Evolve Cold Resistance 1 or Heat Resistance 1 the opposite climate of your starting country. In the future the cure research will be too much. Doctors will spot the disease and the Cure Research will begin. Note: If any symptoms evolve devolve them inmediately. the best places are India, Saudi Arabia, Greenland, Egypt, Madagascar or even Norway. Environment Gene: Extremophile )Optional=.This is a simple strategy which will work on Casual, Normal or Brutal (This doesn't work on Mega Brutal because the 'random medical check-ups' make the disease noticed and a cure is available before everyone is infected. as you get the DNA you can either do Genetic ReShuffle 1, 2, or 3 to slow the cure, or get more and more deadly symptoms. if you have enough DNA you can get down from Fever to Necrosis too. Evolve Genetic Hardening 1 2 and then get the symptoms as deadly as you choose - Up to Total Organ Failure through Cysts is good as it takes in Coma to slow the cure.100% infection), you can now devolve all of the transmissions for bonus DNA. By the time the whole world is infected, you should be looking at 140+ DNA.If you want to speed it up, put Bird 1 in place. You will find initial spread and DNA accumulation will be slow, but will rocket at the end.Now just wait and pop the red and orange bubbles - devolve any symptoms that mutate (and collect that lovely bonus). Evolve Transmission: Extreme Bioaerosol (further spread and DNA).Evolve Abilities: Drug Resistance 1, Cold Resistance 1 and 2 (for specifically hard countries).Evolve Transmissions: Water 1 and 2, Air 1 and 2 (quicker spread and DNA).Evolve Abilities: Symbiosis 1, 2, and 3 (so your disease isn't noticed).Genetic Code: Cytochrome Surge, Darwinist, Extremophile, Teracyte, Ionised Helix.So this strategy worked amazingly well for me - in fact I ended up better off in Brutal than in Casual or Normal. ![]() 6 Strategy 7 (Mega Brutal 5 Biohazards, weird tactic).
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